仙境传说 (韩国2D+3D网络游戏)
附魔说明
附魔获取
1.在礼品商城或银币商人兑换购买获得附魔原石。
2.携带原石前往首都铁匠铺左边房间找NPC激活石头。
附魔一览
ID
|
英文
|
名称
|
描述
|
公式
|
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---|---|---|---|---|---|---|---|---|---|---|
4700 | Strength1 | STR +1 | 力量+1 | { bonus bStr,1; },{},{} | ||||||
4701 | Strength2 | STR +2 | 力量+2 | { bonus bStr,2; },{},{} | ||||||
4702 | Strength3 | STR +3 | 力量+3 | { bonus bStr,3; },{},{} | ||||||
4703 | Strength4 | STR +4 | 力量+4 | { bonus bStr,4; },{},{} | ||||||
4704 | Strength5 | STR +5 | 力量+5 | { bonus bStr,5; },{},{} | ||||||
4705 | Strength6 | STR +6 | 力量+6 | { bonus bStr,6; },{},{} | ||||||
4706 | Strength7 | STR +7 | 力量+7 | { bonus bStr,7; },{},{} | ||||||
4707 | Strength8 | STR +8 | 力量+8 | { bonus bStr,8; },{},{} | ||||||
4708 | Strength9 | STR +9 | 力量+9 | { bonus bStr,9; },{},{} | ||||||
4709 | Strength10 | STR +10 | 力量+10 | { bonus bStr,10; },{},{} | ||||||
4710 | Inteligence1 | INT +1 | 智力+1 | { bonus bInt,1; },{},{} | ||||||
4711 | Inteligence2 | INT +2 | 智力+2 | { bonus bInt,2; },{},{} | ||||||
4712 | Inteligence3 | INT +3 | 智力+3 | { bonus bInt,3; },{},{} | ||||||
4713 | Inteligence4 | INT +4 | 智力+4 | { bonus bInt,4; },{},{} | ||||||
4714 | Inteligence5 | INT +5 | 智力+5 | { bonus bInt,5; },{},{} | ||||||
4715 | Inteligence6 | INT +6 | 智力+6 | { bonus bInt,6; },{},{} | ||||||
4716 | Inteligence7 | INT +7 | 智力+7 | { bonus bInt,7; },{},{} | ||||||
4717 | Inteligence8 | INT +8 | 智力+8 | { bonus bInt,8; },{},{} | ||||||
4718 | Inteligence9 | INT +9 | 智力+9 | { bonus bInt,9; },{},{} | ||||||
4719 | Inteligence10 | INT +10 | 智力+10 | { bonus bInt,10; },{},{} | ||||||
4720 | Dexterity1 | DEX +1 | 灵巧+1 | { bonus bDex,1; },{},{} | ||||||
4721 | Dexterity2 | DEX +2 | 灵巧+2 | { bonus bDex,2; },{},{} | ||||||
4722 | Dexterity3 | DEX +3 | 灵巧+3 | { bonus bDex,3; },{},{} | ||||||
4723 | Dexterity4 | DEX +4 | 灵巧+4 | { bonus bDex,4; },{},{} | ||||||
4724 | Dexterity5 | DEX +5 | 灵巧+5 | { bonus bDex,5; },{},{} | ||||||
4725 | Dexterity6 | DEX +6 | 灵巧+6 | { bonus bDex,6; },{},{} | ||||||
4726 | Dexterity7 | DEX +7 | 灵巧+7 | { bonus bDex,7; },{},{} | ||||||
4727 | Dexterity8 | DEX +8 | 灵巧+8 | { bonus bDex,8; },{},{} | ||||||
4728 | Dexterity9 | DEX +9 | 灵巧+9 | { bonus bDex,9; },{},{} | ||||||
4729 | Dexterity10 | DEX +10 | 灵巧+10 | { bonus bDex,10; },{},{} | ||||||
4730 | Agility1 | AGI +1 | 敏捷+1 | { bonus bAgi,1; },{},{} | ||||||
4731 | Agility2 | AGI +2 | 敏捷+2 | { bonus bAgi,2; },{},{} | ||||||
4732 | Agility3 | AGI +3 | 敏捷+3 | { bonus bAgi,3; },{},{} | ||||||
4733 | Agility4 | AGI +4 | 敏捷+4 | { bonus bAgi,4; },{},{} | ||||||
4734 | Agility5 | AGI +5 | 敏捷+5 | { bonus bAgi,5; },{},{} | ||||||
4735 | Agility6 | AGI +6 | 敏捷+6 | { bonus bAgi,6; },{},{} | ||||||
4736 | Agility7 | AGI +7 | 敏捷+7 | { bonus bAgi,7; },{},{} | ||||||
4737 | Agility8 | AGI +8 | 敏捷+8 | { bonus bAgi,8; },{},{} | ||||||
4738 | Agility9 | AGI +9 | 敏捷+9 | { bonus bAgi,9; },{},{} | ||||||
4739 | Agility10 | AGI +10 | 敏捷+10 | { bonus bAgi,10; },{},{} | ||||||
4740 | Vitality1 | VIT +1 | 体力+1 | { bonus bVit,1; },{},{} | ||||||
4741 | Vitality2 | VIT +2 | 体力+2 | { bonus bVit,2; },{},{} | ||||||
4742 | Vitality3 | VIT +3 | 体力+3 | { bonus bVit,3; },{},{} | ||||||
4743 | Vitality4 | VIT +4 | 体力+4 | { bonus bVit,4; },{},{} | ||||||
4744 | Vitality5 | VIT +5 | 体力+5 | { bonus bVit,5; },{},{} | ||||||
4745 | Vitality6 | VIT +6 | 体力+6 | { bonus bVit,6; },{},{} | ||||||
4746 | Vitality7 | VIT +7 | 体力+7 | { bonus bVit,7; },{},{} | ||||||
4747 | Vitality8 | VIT +8 | 体力+8 | { bonus bVit,8; },{},{} | ||||||
4748 | Vitality9 | VIT +9 | 体力+9 | { bonus bVit,9; },{},{} | ||||||
4749 | Vitality10 | VIT +10 | 体力+10 | { bonus bVit,10; },{},{} | ||||||
4750 | Luck1 | LUK +1 | 幸运+1 | { bonus bLuk,1; },{},{} | ||||||
4751 | Luck2 | LUK +2 | 幸运+2 | { bonus bLuk,2; },{},{} | ||||||
4752 | Luck3 | LUK +3 | 幸运+3 | { bonus bLuk,3; },{},{} | ||||||
4753 | Luck4 | LUK +4 | 幸运+4 | { bonus bLuk,4; },{},{} | ||||||
4754 | Luck5 | LUK +5 | 幸运+5 | { bonus bLuk,5; },{},{} | ||||||
4755 | Luck6 | LUK +6 | 幸运+6 | { bonus bLuk,6; },{},{} | ||||||
4756 | Luck7 | LUK +7 | 幸运+7 | { bonus bLuk,7; },{},{} | ||||||
4757 | Luck8 | LUK +8 | 幸运+8 | { bonus bLuk,8; },{},{} | ||||||
4758 | Luck9 | LUK +9 | 幸运+9 | { bonus bLuk,9; },{},{} | ||||||
4759 | Luck10 | LUK +10 | 幸运+10 | { bonus bLuk,10; },{},{} | ||||||
4882 | Atk1p | ATK +1%. | 攻击力+1% | { bonus bAtkRate,1; },{},{} | ||||||
4894 | Atk4p | ATK +4% | 攻击力+4% | { bonus bAtkRate,4; },{},{} | ||||||
4895 | Atk5p | ATK +5% | 攻击力+5% | { bonus bAtkRate,5; },{},{} | ||||||
4904 | Atk6p | ATK +6% | 攻击力+6% | { bonus bAtkRate,6; },{},{} | ||||||
4905 | Atk7p | ATK +7% | 攻击力+7% | { bonus bAtkRate,7; },{},{} | ||||||
4819 | Atk1 | Attack1%. | 对所有怪物增加1%输出 | { bonus2 bAddClass,Class_All,1; },{},{} | ||||||
4766 | Atk2 | ATK +2% | 对所有怪物增加2%输出 | { bonus2 bAddClass,Class_All,2; },{},{} | ||||||
4767 | Atk3 | ATK +3% | 对所有怪物增加3%输出 | { bonus2 bAddClass,Class_All,3; },{},{} | ||||||
4884 | Hit1_ | HIT +1. | 命中+1 | { bonus bHit,1; },{},{} | ||||||
4811 | Fighting_Spirit1 | 斗志1Lv | 基础ATK+6 命中+2 | { bonus bBaseAtk,6; bonus bHit,2; },{},{} | ||||||
4810 | Fighting_Spirit2 | 斗志2Lv | 基础ATK+9 命中+3 | { bonus bBaseAtk,9; bonus bHit,3; },{},{} | ||||||
4809 | Fighting_Spirit3 | 斗志3Lv | 基础ATK+12 命中+4 | { bonus bBaseAtk,12; bonus bHit,4; },{},{} | ||||||
4808 | Fighting_Spirit4 | 斗志4Lv | 基础ATK+15 命中+5 | { bonus bBaseAtk,15; bonus bHit,5; },{},{} | ||||||
4820 | Fighting_Spirit5 | 斗志5Lv | 基础ATK+18 命中+5 | { bonus bBaseAtk,18; bonus bHit,5; },{},{} | ||||||
4821 | Fighting_Spirit6 | 斗志6Lv | 基础ATK+21 命中+5 | { bonus bBaseAtk,21; bonus bHit,5; },{},{} | ||||||
4822 | Fighting_Spirit7 | 斗志7Lv | 基础ATK+24 命中+5 | { bonus bBaseAtk,24; bonus bHit,5; },{},{} | ||||||
4823 | Fighting_Spirit8 | 斗志8Lv | 基础ATK+27 命中+5 | { bonus bBaseAtk,27; bonus bHit,5; },{},{} | ||||||
4824 | Fighting_Spirit9 | 斗志9Lv | 基础ATK+30 命中+5 | { bonus bBaseAtk,30; bonus bHit,5; },{},{} | ||||||
4825 | Fighting_Spirit10 | 斗志10Lv | 基础ATK+50 命中+15 | { bonus bBaseAtk,50; bonus bHit,15; },{},{} | ||||||
4926 | Critical_Lv1 | 暴击1Lv | 暴击+1 | { bonus bCritical,1; },{},{} | ||||||
4939 | Critical2 | 暴击2LV | 暴击+2 | { bonus bCritical,2; },{},{} | ||||||
4940 | Cricital3 | 暴击3LV | 暴击+4 | { bonus bCritical,4; },{},{} | ||||||
4941 | Critical4 | 暴击4LV | 暴击+6 | { bonus bCritical,6; },{},{} | ||||||
4764 | Critical5 | CRI +5 | 暴击+5 | { bonus bCritical,5; },{},{} | ||||||
4765 | Critical7 | CRI +7 | 暴击+7 | { bonus bCritical,7; },{},{} | ||||||
4818 | Sharp1 | 尖锐1Lv | 暴击+6 命中+2 | { bonus bCritical,6; bonus bHit,2; },{},{} | ||||||
4817 | Sharp2 | 尖锐2Lv | 暴击+9 命中+3 | { bonus bCritical,9; bonus bHit,3; },{},{} | ||||||
4816 | Sharp3 | 尖锐3Lv | 暴击+12 命中+4 | { bonus bCritical,12; bonus bHit,4; },{},{} | ||||||
4843 | Sharp4 | 尖锐4Lv | 暴击+14 命中+5 | { bonus bCritical,14; bonus bHit,5; },{},{} | ||||||
4844 | Sharp5 | 尖锐5Lv | 暴击+15 命中+6 | { bonus bCritical,15; bonus bHit,6; },{},{} | ||||||
4863 | Fatal1 | 致命1Lv | 暴击伤害+4% 暴击+1 | { bonus bCritAtkRate,4; bonus bCritical,1; },{},{} | ||||||
4864 | Fatal2 | 致命2Lv | 暴击伤害+6% 暴击+2 | { bonus bCritAtkRate,6; bonus bCritical,2; },{},{} | ||||||
4865 | Fatal3 | 致命3Lv | 暴击伤害+8% 暴击+3 | { bonus bCritAtkRate,8; bonus bCritical,3; },{},{} | ||||||
4866 | Fatal4 | 致命4Lv | 暴击伤害+10% 暴击+4 | { bonus bCritAtkRate,10; bonus bCritical,4; },{},{} | ||||||
4869 | Attack_Delay_1 | ASPD 1Lv | 攻速增加4% | { bonus bAspdRate,4; },{},{} | ||||||
4872 | Attack_Delay_2 | ASPD 2Lv | 攻速增加6% | { bonus bAspdRate,6; },{},{} | ||||||
4873 | Attack_Delay_3 | ASPD 3Lv | 攻速增加8% | { bonus bAspdRate,8; },{},{} | ||||||
4881 | Attack_Delay_4 | ASPD 4Lv | 攻速增加10% | { bonus bAspdRate,10; },{},{} | ||||||
4807 | Atk_Speed1 | ASPD +1. | 攻速增量强制+1 | { bonus bAspd,1; },{},{} | ||||||
4842 | Atk_Speed2 | ASPD +2 | 攻速增量强制+2 | { bonus bAspd,2; },{},{} | ||||||
4832 | Expert_Archer1 | 名弓1Lv | 远距离物理伤害增加2% | { bonus bLongAtkRate,2; },{},{} | ||||||
4833 | Expert_Archer2 | 名弓2Lv | 远距离物理伤害增加4% | { bonus bLongAtkRate,4; },{},{} | ||||||
4834 | Expert_Archer3 | 名弓3Lv | 远距离物理伤害增加6% | { bonus bLongAtkRate,6; },{},{} | ||||||
4835 | Expert_Archer4 | 名弓4Lv | 远距离物理伤害增加8% | { bonus bLongAtkRate,8; },{},{} | ||||||
4836 | Expert_Archer5 | 名弓5Lv | 远距离物理伤害增加10% | { bonus bLongAtkRate,10; },{},{} | ||||||
4837 | Expert_Archer6 | 名弓6Lv | 远距离物理伤害增加12% | { bonus bLongAtkRate,12; },{},{} | ||||||
4838 | Expert_Archer7 | 名弓7Lv | 远距离物理伤害增加14% | { bonus bLongAtkRate,14; },{},{} | ||||||
4839 | Expert_Archer8 | 名弓8Lv | 远距离物理伤害增加16% | { bonus bLongAtkRate,16; },{},{} | ||||||
4840 | Expert_Archer9 | 名弓9Lv | 远距离物理伤害增加18% | { bonus bLongAtkRate,18; },{},{} | ||||||
4841 | Expert_Archer10 | 名弓10Lv | 远距离物理伤害增加20% 攻速强制+1 | { bonus bLongAtkRate,20; bonus bAspd,1; },{},{} | ||||||
4936 | ATK_BIG1 | 大型伤害1 | 对大型怪物伤害增加1% | { bonus2 bAddSize,Size_Large,1; },{},{} | ||||||
4937 | ATK_MEDIUM1 | 中型伤害1 | 对中型怪物伤害增加1% | { bonus2 bAddSize,Size_Medium,1; },{},{} | ||||||
4938 | ATK_SMALL1 | 小型伤害1 | 对小型怪物伤害增加1% | { bonus2 bAddSize,Size_Small,1; },{},{} | ||||||
4760 | Matk1 | MATK +1% | MATK+1%固定吟唱-1%(复兴前没有固定吟唱) | { bonus bMatkRate,1; bonus bFixedCastrate,-1; },{},{} | ||||||
4761 | Matk2 | MATK +2% | MATK+2%固定吟唱-1%(复兴前没有固定吟唱) | { bonus bMatkRate,2; bonus bFixedCastrate,-1; },{},{} | ||||||
4806 | Matk3 | MATK +3%. | MATK+3%固定吟唱-1%(复兴前没有固定吟唱) | { bonus bMatkRate,3; bonus bFixedCastrate,-1; },{},{} | ||||||
4883 | Matk1p | MATK +1%. | MATK+1% | { bonus bMatkRate,1; },{},{} | ||||||
4896 | Matk2p | MATK +2% | MATK+2% | { bonus bMatkRate,2; },{},{} | ||||||
4897 | Matk3p | MATK +3% | MATK+3% | { bonus bMatkRate,3; },{},{} | ||||||
4898 | Matk4p | MATK +4% | MATK+4% | { bonus bMatkRate,4; },{},{} | ||||||
4899 | Matk5p | MATK +5% | MATK+5% | { bonus bMatkRate,5; },{},{} | ||||||
4906 | Matk6p | MATK +6% | MATK+6% | { bonus bMatkRate,6; },{},{} | ||||||
4907 | Matk7p | MATK +7% | MATK+7% | { bonus bMatkRate,7; },{},{} | ||||||
4815 | Spell1 | 魔力1Lv | MATK+6 可变吟唱时间-4% | { bonus bMatk,6; bonus bVariableCastrate,-4; },{},{} | ||||||
4814 | Spell2 | 魔力2Lv | MATK+9 可变吟唱时间-6% | { bonus bMatk,9; bonus bVariableCastrate,-6; },{},{} | ||||||
4813 | Spell3 | 魔力3Lv | MATK+12 可变吟唱时间-8% | { bonus bMatk,12; bonus bVariableCastrate,-8; },{},{} | ||||||
4812 | Spell4 | 魔力4Lv | MATK+15 可变吟唱时间-10% | { bonus bMatk,15; bonus bVariableCastrate,-10; },{},{} | ||||||
4826 | Spell5 | 魔力5Lv | MATK+18 可变吟唱时间-10% | { bonus bMatk,18; bonus bVariableCastrate,-10; },{},{} | ||||||
4827 | Spell6 | 魔力6Lv | MATK+21 可变吟唱时间-10% | { bonus bMatk,21; bonus bVariableCastrate,-10; },{},{} | ||||||
4828 | Spell7 | 魔力7Lv | MATK+24 可变吟唱时间-10% | { bonus bMatk,24; bonus bVariableCastrate,-10; },{},{} | ||||||
4829 | Spell8 | 魔力8Lv | MATK+27 可变吟唱时间-10% | { bonus bMatk,27; bonus bVariableCastrate,-10; },{},{} | ||||||
4830 | Spell9 | 魔力9Lv | MATK+30 可变吟唱时间-10% | { bonus bMatk,30; bonus bVariableCastrate,-10; },{},{} | ||||||
4831 | Spell10 | 魔力10Lv | MATK+50 可变吟唱时间-20% | { bonus bMatk,50; bonus bVariableCastrate,-20; },{},{} | ||||||
4885 | Conjure1 | 咒语1 | MATK+5 可变吟唱时间-3% | { bonus bMatk,5; bonus bVariableCastrate,-3; },{},{} | ||||||
4886 | Conjure2 | 咒语2 | MATK+10 可变吟唱时间-3% | { bonus bMatk,10; bonus bVariableCastrate,-3; },{},{} | ||||||
4887 | Conjure3 | 咒语3 | MATK+15 可变吟唱时间-3% | { bonus bMatk,15; bonus bVariableCastrate,-3; },{},{} | ||||||
4888 | Conjure4 | 咒语4 | MATK+20 可变吟唱时间-3% | { bonus bMatk,20; bonus bVariableCastrate,-3; },{},{} | ||||||
4889 | Conjure5 | 咒语5 | MATK+30 可变吟唱时间-5% | { bonus bMatk,30; bonus bVariableCastrate,-5; },{},{} | ||||||
4948 | Skill_Delay1 | 技能延迟 -2% | 技能延迟减少2% | { bonus bDelayrate,-2; },{},{} | ||||||
4949 | Skill_Delay2 | 技能延迟 -4% | 技能延迟减少4% | { bonus bDelayrate,-4; },{},{} | ||||||
4950 | Skill_Delay3 | 技能延迟 -6% | 技能延迟减少6% | { bonus bDelayrate,-6; },{},{} | ||||||
4859 | Evasion1 | FLEE +1. | 闪避+1 | { bonus bFlee,1; },{},{} | ||||||
4860 | Evasion3 | FLEE +3. | 闪避+3 | { bonus bFlee,3; },{},{} | ||||||
4762 | Evasion6 | FLEE +6 | 闪避+6 | { bonus bFlee,6; },{},{} | ||||||
4763 | Evasion12 | FLEE +12 | 闪避+12 | { bonus bFlee,12; },{},{} | ||||||
4942 | Dodge1 | 完全回避 +3 | 完全回避+2 | { bonus bFlee2,2; },{},{} | ||||||
4943 | Dodge2 | 完全回避 +4 | 完全回避+4 | { bonus bFlee2,4; },{},{} | ||||||
4944 | Dodge3 | 完全回避 +5 | 完全回避+5 | { bonus bFlee2,5; },{},{} | ||||||
4890 | Mdef1 | MDEF +1 | 前魔抗+1 | { bonus bMdef,1; },{},{} | ||||||
4786 | Mdef2 | MDEF +2 | 前魔抗+2 | { bonus bMdef,2; },{},{} | ||||||
4891 | Mdef3 | MDEF +3 | 前魔抗+3 | { bonus bMdef,3; },{},{} | ||||||
4787 | Mdef4 | MDEF +4 | 前魔抗+4 | { bonus bMdef,4; },{},{} | ||||||
4892 | Mdef5 | MDEF +5 | 前魔抗+5 | { bonus bMdef,5; },{},{} | ||||||
4788 | Mdef6 | MDEF +6 | 前魔抗+6 | { bonus bMdef,6; },{},{} | ||||||
4789 | Mdef8 | MDEF +8 | 前魔抗+8 | { bonus bMdef,8; },{},{} | ||||||
4790 | Mdef10 | MDEF +10 | 前魔抗+10 | { bonus bMdef,10; },{},{} | ||||||
4791 | Def3 | DEF +3 | 前防御+3 | { bonus bDef,3; },{},{} | ||||||
4792 | Def6 | DEF +6 | 前防御+6 | { bonus bDef,6; },{},{} | ||||||
4793 | Def9 | DEF +9 | 前防御+9 | { bonus bDef,9; },{},{} | ||||||
4794 | Def12 | DEF +12 | 前防御+12 | { bonus bDef,12; },{},{} | ||||||
4893 | Def15 | DEF +15. | 前防御+15 | { bonus bDef,15; },{},{} | ||||||
4901 | Def16 | DEF +16 | 前防御+16 | 4901,Def16,DEF +16,6,10,,,,,,,,,,,,,,,{},{},{} | ||||||
4902 | Def18 | DEF +18 | 前防御+18 | { bonus bDef,18; },{},{} | ||||||
4903 | Def21 | DEF +21 | 前防御+21 | { bonus bDef,21; },{},{} | ||||||
4933 | Tolerance_Not1 | 无属性抗性Lv1 | 对无属性的攻击,可减少1%的伤害 | { bonus2 bSubEle,Ele_Neutral,1; },{},{} | ||||||
4934 | Tolerance_Not2 | 无属性抗性Lv2 | 对无属性的攻击,可减少2%的伤害 | { bonus2 bSubEle,Ele_Neutral,2; },{},{} | ||||||
4935 | Tolerance_Not3 | 无属性抗性Lv3 | 对无属性的攻击,可减少3%的伤害 | { bonus2 bSubEle,Ele_Neutral,3; },{},{} | ||||||
4848 | Immuned1 | Immuned 1Lv | 对无属性的攻击,可减少5%的伤害 | { bonus2 bSubEle,Ele_Neutral,5; },{},{} | ||||||
4927 | HP50 | MaxHP50 | HP+50 | { bonus bMaxHP,50; },{},{} | ||||||
4795 | HP100 | HP +100 | HP+100 | { bonus bMaxHP,100; },{},{} | ||||||
4796 | HP200 | HP +200 | HP+200 | { bonus bMaxHP,200; },{},{} | ||||||
4797 | HP300 | HP +300 | HP+300 | { bonus bMaxHP,300; },{},{} | ||||||
4798 | HP400 | HP +400 | HP+400 | { bonus bMaxHP,400; },{},{} | ||||||
4799 | HP500 | HP +500 | HP+500 | { bonus bMaxHP,500; },{},{} | ||||||
4930 | HEAL2 | 恢复效果上升 | HPSP自然恢复速度+2% | { bonus bHPrecovRate,2; bonus bSPrecovRate,2; },{},{} | ||||||
4931 | HEALHP1 | 治疗10 | 每十秒恢复10点HP | { bonus2 bHPRegenRate,10,10000; },{},{} | ||||||
4861 | MHP1 | MaxHP +1%. | HP增加1% | { bonus bMaxHPrate,1; },{},{} | ||||||
4862 | MHP2 | MaxHP +2%. | HP增加2% | { bonus bMaxHPrate,2; },{},{} | ||||||
4867 | MHP3 | MaxHP +3%. | HP增加3% | { bonus bMaxHPrate,3; },{},{} | ||||||
4868 | MHP4 | MaxHP +4%. | HP增加4% | { bonus bMaxHPrate,4; },{},{} | ||||||
4900 | MHP5 | MaxHP +5% | HP增加5% | { bonus bMaxHPrate,5; },{},{} | ||||||
4928 | SP10 | MaxSP +10 | SP+10 | { bonus bMaxSP,10; },{},{} | ||||||
4870 | SP25 | SP +25 | SP+25 | { bonus bMaxSP,25; },{},{} | ||||||
4800 | SP50 | SP +50. | SP+50 | { bonus bMaxSP,50; },{},{} | ||||||
4871 | SP75 | SP +75 | SP+75 | { bonus bMaxSP,75; },{},{} | ||||||
4801 | SP100 | SP +100 | SP+100 | { bonus bMaxSP,100; },{},{} | ||||||
4802 | SP150 | SP +150. | SP+150 | { bonus bMaxSP,150; },{},{} | ||||||
4929 | MSP1 | MaxSP +1%. | SP+1% | { bonus bMaxSPrate,1; },{},{} | ||||||
4932 | HEALSP1 | SP恢复1 | SP恢复力+3% | { bonus bSPGainValue,1; },{},{} | ||||||
4945 | Thrift1 | SP消耗 -2% | SP消耗减少2% | { bonus bUseSPrate,-2; },{},{} | ||||||
4946 | Thrift2 | SP消耗 -4% | SP消耗减少4% | { bonus bUseSPrate,-4; },{},{} | ||||||
4947 | Thrift3 | SP消耗 -6% | SP消耗减少6% | { bonus bUseSPrate,-6; },{},{} | ||||||
4875 | Bear's_Power | 熊的力量. | 受到物理攻击有0.2%概率触发熊力状态,熊力状态5秒内增加200点Str,每秒HP-500 | { autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_POTION_BERSERK; showscript \"Bigfoot Power !\"; }"; },{},{} | ||||||
4876 | Runaway_Magic | 魔力失控 | 魔法攻击时有0.1%概率触发魔力爆发状态,魔力爆发状态10秒内增加200点Int,每秒SP-200,卸除时SP-2000 | { autobonus "{ bonus bInt,200; bonus2 bSPLossRate,200,1000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_LAMADAN; }"; },{},{ heal 0,-2000; } | ||||||
4877 | Speed_of_Light | 光速 | 物理攻击时有0.1%概率触发光速状态,光叔状态5秒内增加100%Aspd以及100Flee,每秒HP-400以及SP-50,卸除时SP-300 | { /*TODO: Confirm the rate*/ autobonus "{ bonus bAspdRate,100; bonus bFlee,100; bonus2 bHPLossRate,400,1000; bonus2 bSPLossRate,50,1000;}",10,5000,BF_WEAPON,"{ specialeffect2 EF_AGIUP2; }"; },{},{ heal 0,-300; } | ||||||
4878 | Muscle_Fool | 钢铠 | 受到物理攻击时有0.1%概率触发无感状态,无感状态5秒内增加200点Vit,但物理攻击和魔法攻击会减少50%,卸除时SP-30 | { autobonus2 "{ bonus bDef,1000; bonus2 bAddRace,RC_All,-50; bonus bMatkRate,-50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD3; }"; },{},{ heal 0,-300; } | ||||||
4879 | Hawkeye | 鹰眼 | 物理攻击时有0.1%概率触发鹰眼状态,鹰眼状态5秒内增加200点Dex,每秒SP-50,卸除时SP-300 | { autobonus "{ bonus bDex,200; bonus2 bSPLossRate,50,1000; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_BASH3D6; }"; },{},{ heal 0,-300; } | ||||||
4880 | Lucky_Day | 幸运日 | 攻击或被攻击时有0.1%概率触发幸运状态,幸运状态5秒内增加200点Luk,卸除时SP-300 | { autobonus "{ bonus bLuk,200; }",10,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_DANCE_BLADE_ATK; }"; },{},{ heal 0,-300; } | ||||||
注:Lastro幸运日会额外有概率掉落紫箱 | ||||||||||
4908 | Force1 | 魔王的精髓 力量1 | 力量+1 ATK+3 智力-1 | { bonus bStr,1; bonus bBaseAtk,3; bonus bInt,-1;},{},{} | ||||||
4909 | Force2 | 魔王的精髓 力量2 | 力量+2 ATK+6 智力-2 | { bonus bStr,2; bonus bBaseAtk,6; bonus bInt,-2;},{},{} | ||||||
4910 | Force3 | 魔王的精髓 力量3 | 力量+3 ATK+12 智力-3 | { bonus bStr,4; bonus bBaseAtk,12; bonus bInt,-4;},{},{} | ||||||
4911 | Intellect1 | 魔王的精髓 智力1 | 智力+1 MATK+3 智力-1 | { bonus bInt,1; bonus bMatk,3; bonus bStr,-1;},{},{} | ||||||
4912 | Intellect2 | 魔王的精髓 智力2 | 智力+2 MATK+6 智力-2 | { bonus bInt,2; bonus bMatk,6; bonus bStr,-2;},{},{} | ||||||
4913 | Intellect3 | 魔王的精髓 智力3 | 智力+3 MATK+12 智力-3 | { bonus bInt,4; bonus bMatk,12; bonus bStr,-4;},{},{} | ||||||
4914 | Swiftness1 | 魔王的精髓 敏捷1 | 敏捷+1 FLEE+2 体力-1 | { bonus bAgi,1; bonus bFlee,2; bonus bVit,-1;},{},{} | ||||||
4915 | Swiftness2 | 魔王的精髓 敏捷2 | 敏捷+2 FLEE+4 体力-2 | { bonus bAgi,2; bonus bFlee,4; bonus bVit,-2;},{},{} | ||||||
4916 | Swiftness3 | 魔王的精髓 敏捷3 | 敏捷+3 FLEE+8 体力-3 | { bonus bAgi,4; bonus bFlee,8; bonus bVit,-4;},{},{} | ||||||
4917 | Tough1 | 魔王的精髓 体力1 | 体力+1 前防御+3 前魔抗+2 敏捷-1 | { bonus bVit,1; bonus bDef,3; bonus bMdef,2; bonus bAgi,-1;},{},{} | ||||||
4918 | Tough2 | 魔王的精髓 体力2 | 体力+2 前防御+6 前魔抗+4 敏捷-2 | { bonus bVit,2; bonus bDef,6; bonus bMdef,4; bonus bAgi,-2;},{},{} | ||||||
4919 | Tough3 | 魔王的精髓 体力3 | 体力+1 前防御+12 前魔抗+8 敏捷-4 | { bonus bVit,4; bonus bDef,12; bonus bMdef,8; bonus bAgi,-4;},{},{} | ||||||
4920 | Artful1 | 魔王的精髓 灵巧1 | 灵巧+1 HIT+2 幸运-1 | { bonus bDex,1; bonus bHit,2; bonus bLuk,-1;},{},{} | ||||||
4921 | Artful2 | 魔王的精髓 灵巧2 | 灵巧+2 HIT+4 幸运-2 | { bonus bDex,2; bonus bHit,4; bonus bLuk,-2;},{},{} | ||||||
4922 | Artful3 | 魔王的精髓 灵巧3 | 灵巧+4 HIT+8 幸运-4 | { bonus bDex,4; bonus bHit,8; bonus bLuk,-4;},{},{} | ||||||
4923 | Fortune1 | 魔王的精髓 幸运1 | 幸运+1 暴击+1 灵巧-1 | { bonus bLuk,1; bonus bCritical,1; bonus bDex,-1;},{},{} | ||||||
4924 | Fortune2 | 魔王的精髓 幸运2 | 幸运+1 暴击+2 灵巧-2 | { bonus bLuk,2; bonus bCritical,2; bonus bDex,-2;},{},{} | ||||||
4925 | Fortune3 | 魔王的精髓 幸运3 | 幸运+1 暴击+4 灵巧-4 | { bonus bLuk,4; bonus bCritical,4; bonus bDex,-4;},{},{} | ||||||
4803 | Highness_Heal_3sec | 治愈1Lv | 高级治愈减少3秒CD | { bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-3000; },{},{} | ||||||
4804 | Coluceo_Heal30 | 圣堂1Lv | 灿烂圣光时 SP消耗-30 | { bonus2 bSkillUseSP,"AB_CHEAL",30; },{},{} | ||||||
4805 | Heal_Amount2 | 大主教1Lv | 恢复增加3% | { bonus bHealPower,3; },{},{} | ||||||
4850 | Heal_Amount3 | 大主教2Lv | 恢复增加6% SP消耗+5% | { bonus bHealPower,6; bonus bUseSPrate,5; },{},{} | ||||||
4851 | Heal_Amount4 | 大主教3Lv | 恢复增加12% SP消耗+10% | { bonus bHealPower,12; bonus bUseSPrate,10; },{},{} | ||||||
4852 | Heal_Amount5 | 大主教4Lv | 恢复增加20% SP消耗+15% | { bonus bHealPower,20; bonus bUseSPrate,15; },{},{} | ||||||
4846 | 2011Valentin_Angel | 真爱之石 | 基础ATK+10 MATK+10 | { bonus bBaseAtk,10; bonus bMatk,10; },{},{} | ||||||
4847 | 2011Valentin_Devil | 破裂之石 | 基础ATK+10 MATK+10 | { bonus bBaseAtk,10; bonus bMatk,10; },{},{} | ||||||
4853 | S_Str | Special STR + | STR+1.精炼>7(str+3)精炼>8对所有种族伤害增加1% 精炼>11攻速强制+1 固定吟唱-7%(复兴前没有固定吟唱) | { bonus bStr,1; .@r = getrefine(); if(.@r>7) { bonus bStr,3; } if(.@r>8) { bonus2 bAddClass,Class_All,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} | ||||||
4854 | S_Agi | Special AGI | // | { bonus bAgi,1; .@r = getrefine(); if(.@r>7) { bonus bAgi,3; } if(.@r>8) { bonus2 bAddClass,Class_All,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} | ||||||
4855 | S_Vital | Special VIT | // | { bonus bVit,1; .@r = getrefine(); if(.@r>7) { bonus bVit,3; } if(.@r>8) { bonus bMaxSPrate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} | ||||||
4856 | S_Int | Special INT | // | { bonus bInt,1; .@r = getrefine(); if(.@r>7) { bonus bInt,3; } if(.@r>8) { bonus bMatkRate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} | ||||||
4857 | S_Dex | Special DEX | // | { bonus bDex,1; .@r = getrefine(); if(.@r>7) { bonus bDex,3; } if(.@r>8) { bonus bMatkRate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} | ||||||
4858 | S_Luck | Special LUK | // | { bonus bLuk,1; .@r = getrefine(); if(.@r>7) { bonus bLuk,3; } if(.@r>8) { bonus bMaxHPrate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} | ||||||
4849 | Cranial1 | Cranial 1Lv | 人防5% | { bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} |
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